Are you injecting random data into my downloads? The most evidence is when I have a large JPEG file, about halfway through loading the image, it gets scrambled and discolored. This happens in a different way, every time I reload the image. That only happens when you inject random data into it. I don't care about privacy as much as I care about completing my downloads without errors. This doesn't happen on a regular HTTP connection. Another example is when I download Steam games, the downloads crash after a few seconds, with a mismatching hash error. Do you know what happens when you make a file different in any way and check the hash? For Minecraft, after playing for a few seconds, the stream crashes with the error "bad compressed data format." Do you know what happens when you put random data into a .zip file? I know "I can't expect video games to work," but Minecraft worked just fine during the first months of my service, as did Steam downloads, and just downloading a game isn't playing a game, it's more like downloading any file. Did I mention this happens with any file? Almost every download, be it a YouTube video or anything else, I get a "mismatched size" error when downloading. This would be perfectly justified if I was over my limit (a horrible time when you block almost every TCP/UDP port, many websites, and many file extensions like .zip or .tar.gz), but here's the thing; I'm NOT under my monthly data allowance. It's great that you're not blocking ports/websites/exts anymore, but you're injecting random data into my downloads, whether I'm under or over the limit, in the free-zone or not. I see nowhere in any contract saying you can deliberately crash my downloads and make it look like it was my own equipment's fault, especially when I'm perfectly within the bounds of my data allowance.